Tag: Campaign

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  • Backstory

    The Kallic people were once an advanced "iron age" civilization. Through their longevity and ingenuity, they had prospered. Craftsmen, who had hundreds of years to master their trades. Anything that they set their minds to was possible. With the …

  • Bloodlines

    The player characters in *_Legacy of the Kallic Diaspora_* are the progenitors of their own races. Decisions made by the player in the game will create opportunities to guide his bloodline. As powers are accumulated, a portion of their power are freely …

  • Optional Homework

    To help the players to get into the mood for roleplaying a pre-historical barbarian, there are various movies and TV shows that would help. To this effect, players will have the opportunity harvest a few extra experience points to put into their …

  • XP Expenditure

    When players spend experience, they have limited restrictions when spending on Characteristics, Skills, and some Talents (mainly normal characteristic maxima). When a player wishes to spend experience on Perks or Powers, they need to go out and claim …

  • XP Gain for PCs

    _*XP Accomplishment*_ (Each is scored once per session.) (Scored before the start of the session) 1: Mark on the calendar, at least 24 hours prior to the game, that you are attending or not 1: Show up to the game on time 1: Creative writing, …

  • Player Death

    Like every game, it would be boring if there was no consequences for a players action. So we have Player Death! This penalty can vary from game to game, so that the players know, we are having Perma-Death. According to what your people know, folks don' …

  • Kallic Progenitors

    p. When the Kallic civilization was destroyed, a band of survivors was formed. They came across one another as they fled the destruction. Believing that they were the last people left alive, they set out for a new land. Together they have lead the …